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I really love this game simply because of it's art. Yours is such an honest and uncommercial style that's just so much fun looking at as much fun as it is to play the game, that is also nicely coded.
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I really love this game simply because of it's art. Yours is such an honest and uncommercial style that's just so much fun looking at as much fun as it is to play the game, that is also nicely coded.
thank you, I also liked your game Lucky Tower
Theme lost
The game is fun and the idea is nice, but the graphics are just so boring. The concept is pretty funny, but that is also the problem of the game. The title implies that the game is a funny reference to the PSN incident, which it clearly is not. It really needs a major injection of humor. For example the upgrades could be themed in a way they fit the whole PSN incident. All in all, the funny stops right after clicking the link to play the game and the game itself turns out to not be related to the theme at all except for there being a black box with PS symbols in the middle.
Well ofcourse the black box in the middle is supposed to be the PSN server and the other shapes are hackers (how are you supposed to draw 'hackers'?). The upgrades make sense game wise and aren't witty and confusing. I decided not to add any backstory or expansive instructions because I was aiming for the most simple approach. Sadly, not everyone 'gets' it. Thanks for your review though!
Insane action
I love your art style and how there is so much going on on the screen, that's just great to look at. But I found it to be a little hard to notice when you get hit. The only way I could see if I had lost energy was to look at the health bar. That was pretty annoying. I liked Powerfox's turban and all the other little details you put in. The bosses however were a bit similiar to eachother, compared to the other Powerfox installments.
Hey, thank you for reviewing!! :)
Wow
This is extremeley well done and there's so much to it. You've got an epic intro and voiceacting and all. It really seems like there's everything in there you need. And that done in 72 hours is really impressive.
Thanks a lot, everyone put a lot of effort in this :) glad you like it :)
Simple
I love how simple the idea is. That makes it really enjoyable. It only gets really hard fast.
That's the idea.... NO BITCHING! :) Like your game also.
Great
In my opinion, this is the epitomize of a fun, casual game. I love how there are nice graphics, alot of response by all the effects and combo indicators and all. There really is alot going on all the time and the game is fast and fun; all in all extremely enjoyable.
I'm glad that you like the art since I spent a lot of time on it. Thanks man! :)
Incredible
This game's really great. Everything works super smooth and the end was brilliant too, with the slight use of poetry.
Only thing that was rather pointless was the rule that doesn't let you check the rules anymore, because I don't think anyone ever checks the rules, since you encounter breaking them often enough to remember.
Thanks! Heh I know, that rule is pretty pointless. I think they wrote that into the dialogue to just add to the character of the tower god.
Sweeeoooee
It got a bit repetitive after some time and wasn't tooooo well balanced.
personally I disagree about the unbalance part... to actually quite easy it beat this provided you know what you are doing.
Actionous actionism!
Great game, dog. There could have been more "response" when certain things happen, as in, screen shakes and hot asplosions when enemies get hit etc. I liked the ground being shaped as the credits and the main character looks really cool.
I'm the hiphopopotamus.
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Jimminy Cricket Funky School
Germany
Joined on 3/12/04