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molkman

138 Game Reviews

41 w/ Responses

Great

In my opinion, this is the epitomize of a fun, casual game. I love how there are nice graphics, alot of response by all the effects and combo indicators and all. There really is alot going on all the time and the game is fast and fun; all in all extremely enjoyable.

ThinXIII responds:

I'm glad that you like the art since I spent a lot of time on it. Thanks man! :)

Fun

The game's a lot of fun and the graphics are great as usual. The fact that you were technically aiming with the mouse, but could still only shoot in a few preset directions got annoying though. If there are given directions to shoot, why not use the keyboard only and maybe a control scheme like in Gamma Bros?

Great game

I really liked the art and the level design was great too. It's a pretty trendy concept for a game but super well executed. The music was incredibly catchy too. Did you compose the music yourself as well?

Yo dog!

Looks a little inspired by Adventure Time, but that is more of a good thing.

Everytime I died I got the inhaling sound looped to infinity once I clicked retry, so I had two inhaling sounds being played constantly after my third death, which was super annoying. It couldn't even be muted anymore. :C

Incredible

This game's really great. Everything works super smooth and the end was brilliant too, with the slight use of poetry.

Only thing that was rather pointless was the rule that doesn't let you check the rules anymore, because I don't think anyone ever checks the rules, since you encounter breaking them often enough to remember.

flashygoodness responds:

Thanks! Heh I know, that rule is pretty pointless. I think they wrote that into the dialogue to just add to the character of the tower god.

Sweeeoooee

It got a bit repetitive after some time and wasn't tooooo well balanced.

JoSilver responds:

personally I disagree about the unbalance part... to actually quite easy it beat this provided you know what you are doing.

Actionous actionism!

Great game, dog. There could have been more "response" when certain things happen, as in, screen shakes and hot asplosions when enemies get hit etc. I liked the ground being shaped as the credits and the main character looks really cool.

raitendo responds:

I'm the hiphopopotamus.

Too fast

The problem of the game is that the enemies are super fast so you can't actually dodge them and avoid getting hit. This results in the enemies being on one spot and right in your face. And while you always lose health I kind of lost track over when I'll be dead. It's still super fun though.

Arkuni responds:

Enemies are now a bit slower than Pico. You aren't the only one who have complained about it :)

Wasted opportunity

Now you have an awesome name for a game and it turns out it's just boring collecting of things in the end while the theme of the "intro" and name has nothing to do at all with the actual gameplay.

I like salt.

Age 34, Male

Breathing

Jimminy Cricket Funky School

Germany

Joined on 3/12/04

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